SPMP ITECH3208 assignment大作业.docx
- 文档编号:13613710
- 上传时间:2023-06-15
- 格式:DOCX
- 页数:32
- 大小:42.28KB
SPMP ITECH3208 assignment大作业.docx
《SPMP ITECH3208 assignment大作业.docx》由会员分享,可在线阅读,更多相关《SPMP ITECH3208 assignment大作业.docx(32页珍藏版)》请在冰点文库上搜索。
SPMPITECH3208assignment大作业
CommercialLawGameProject
SoftwareProjectManagementPlan
Version1.0
TeamMembers:
WeiYou30118733
ZhikunSha30107160
JinZou30108931
JiahuaOu30108920
ZhiyongLi30104480
YuehuiWang30099262
content
1.0PurposeScope4
1.1Purpose4
1.2Objectives5
1.3AssumptionsandConstraints5
1.4Deliverables6
2.0HighLevelDescriptionandAnalysis6
3.0TeamContract7
3.1TeamName7
3.2TeamMembership7
3.3TeamMembers7
3.4TeamMemberPerformance8
3.5TeamParticipation8
3.6Timecommitment8
3.7ConsequencesofUnsatisfactoryContribution8
3.8RolesandResponsibilities9
4.0ProjectPlan10
4.1WorkBreak-downStructure10
5.0Teamcommunicationplan11
5.1TeamMeetingpolicy11
5.2ContactDetails12
5.3Processesforcommunication13
5.4CommunicationStructure13
5.5Electronicrepository14
5.6processesforupdatestoelectronicrepository15
6.0Changemanagementplan15
6.1Purpose15
6.2Goals15
6.3Responsibilities15
6.4Processes16
7.0QualityAssurancePlan16
7.1QualityAssurance16
7.2ReviewandAudits17
7.2.1ProductReviews17
7.2.1.1InternalReviews17
7.2.2ExternalReviews17
7.3DocumentReviews17
7.3.1.1InternalReviews17
7.3.1.2ExternalReviews18
8.0RiskManagementPlan18
8.1RiskManagementApproach18
8.2RiskAssessment18
8.2.1ProjectRiskIdentification18
8.2.2RiskAnalysisandPrioritization19
8.2.3RiskResponseActions20
8.3RiskMonitoringandControl23
8.3.1RiskTrackingandStatus23
9.0ExpertKnowledge24
10.0ConfigurationManagementPlan24
10.1InternalDocumentationProcess24
10.1.1MeetingMinutes24
10.1.2MeetingAgendas25
10.1.3DocumentTemplate25
10.1.4RequestDocuments25
10.2TaskManagement25
10.2.1TaskDefinition25
10.2.2TaskAllocation26
10.2.3TaskScheduling26
10.2.4TaskProgressTracking26
10.2.5TaskReassignment27
10.2.6TaskCompletion27
10.2.7TaskNon-completion27
10.3StandardsandExpectations28
10.3.1DocumentationandDeliverableStandards28
10.3.2Approvalprocessforacceptingdesigns28
10.3.3Approvalprocessforacceptingfinaldocumentation28
10.4DocumentationTracking28
10.4.1Tracking/ControllingTool28
10.4.2Storage29
10.4.3VersionControl29
10.4.4DocumentationConventions29
10.5Backups30
10.6WebsiteManagement30
10.7.1WebsiteContents30
10.7.2UpdatingWebsite31
10.7.3WebsitePurpose31
11.0DocumentationSpecifications31
11.1Font31
11.2Lists31
11.3.1BulletedList31
11.3.2NumberedList32
AppendixA:
RiskResponseLog,AppendixB:
ChangeRequestLog32
AppendixC:
MeetingMinutesTemplate33
AppendixD–MeetingAgendatemplate33
1.0PurposeScope
1.1Purpose
Thepurposeofthisprojectistodesignaninterestingeducationalgamesforcommerciallaw.Thewholeprocessoftheproject,thementorwillprovideongoingguidance,counsellingandfeedback.Itisaquizgamebasedoncommerciallawinformation.Thegamewasdesignedaroundtheconceptofsinglecomputergame,thateveryoneneedspersonaldevicestodownloadthesoftwareandconnecttheonlinedatabasetoupgradethedatabaseofgame,buttheonlinemultiplayermodehasnotbeenincludedinourproject,weneedtoinvestmoretimeandefforttoproduceastrongerandmoreperfectproducts.
Q-LAW-GAMEwillbethesoftwarenameasacontainededucationalquiz,ouraimistoallowstudentstoplaythegameatthesametime,learnmoreaboutthecommerciallawandassistanttheeducationalactivities.Inourgamethatwillbedistinguishedbydifferentdifficultyofthegame,allowingtheplayeratthetime,optionsandcontentrestrictionstoanswerquestions,butinthegamethereisavirtualprizeandachievementsystemtoencouragestudentstoplay.
Customerswillbenefitfromthisproject,becausetheycanmakemorefeaturesinthegame,andmaybeusedforeducationalpurposesinthefuture.Howtofindacreativewayofeducationisnowverypopularsocialargument,everyonewantstheirchildrentogetthemostsuccesswiththeleastexpense,Ihopethisgamewillbebotheducationalandentertainmentcombinetoenhancelearningefficiencyforusers.
Thisisagreatopportunity,whichwillgiveallofourteammembersadrivingforceandmotivationtogobeyondtherequirementsoftheprojecttobuildafantasticproduct.
1.2Objectives
Theobjectivesoftheteamareto:
•Designanddevelopmentofaneducationalgameaboutcommerciallaw;
•Gamedatabasecreated,maintainedandupdated;
•Createcustomsoundeffectsandmusictocomplimentthegameresultsandimprovethegameinteresting;
•Createafull-featuredmenusystem,completegraphicsandsound;
•Createananimatedgameinterface;
•ensurethecompletionoftheprojecttimeandhighquality;
•Keepallteammemberstoachievehighlevelprojects;
•Workingineffectiveprojectteam;
1.3AssumptionsandConstraints
Inordertomeetourgoaltoachieveahigh-quality,highlyavailable,well-designedQ-Law-Gameprogram,weusevariousoptimizationdesignedtoimprovetheoverallqualityofthegameandcanbedeveloped.InordertodevelopcanbedeployedonaPCplatformsoftwaredevelopmentsystemsandproceduresmustconsidercompatibilityissues,theuseofWebbasedorsoftwaredevelopmenttools.Theteamusedaseriesofcomputerprogramstodevelopthesoftwareandselectanoptimalsolutiontothedesignofthegame.
Eachteammemberneedstospendatleast12hoursperweekproject,butteammembersareexpectedtodevotemoretimetoensurethequalityofthetask.Teammembersmustbedesignedanddevelopedprocedurehasbeengiveninaccordancewiththeprojectplan.Theteam'sgoalistocreateagametoexplorestudentengagementthroughthedevelopmentofgamestoteachlawparticularlyaspectsofcommerciallaw.
Themeetingwillbeheldonceaweekinordertoensurethecoordinationtaskschedule.Andwithcustomerspromptlyreporttaskprogressandproblemsforprojectmanager.Ensuringthattheteamalwaysmadewithoutdepartingfromtheteamgoals.Whenevertheclientrequestsmeetingswillbeheld.
1.4Deliverables
Table1:
ITECH3208Project1Deliverables
Task
Released
Due
Tenderbid/Project
Week1
Tuesday,12August,23:
55
SPMP(ver.1)&ProjectWBS
Week2
Wednesday,27August,23:
55
SoftwareRequirementsSpecifications(SRS)Assignment
Week1
Sunday,21September,23:
55
Analysispresentation(Milestone2)files(ppt.etc.)Assignment
Week4
Thursday,9October2014,11:
55PM
Designarchitecture,researchreport,WorkingPrototype,decisionlogs
Week2
Thursday,30October2014,11:
55PM
2.0HighLevelDescriptionandAnalysis
TheteamhasinstructedbytheTeachingsupporttool/educationalgame.Thegamereflectsaneweducation,whichIhopeitcanreflectthehigherrealfunction.Thelowestcostoftheprojectwillbechargedtocustomers,theywillneedafewtimetoputinintotheproject,andjustfortheclient'steammeeting.Customerwillreviewthegameprototype,andtheyneedtobeimprovedtoprovidethefunctionalityandfields.
Customerswillbeabletotakefulladvantageoftheprojectdevelopmentlifecyclewithmilestonesanddeliverablesoftheproject.Clientscanalsoaccessthecourseoftheproject,alldocumentsproducedbytheteam.
Thisprojectwillbeaquizandpassthroughthemodeofthegame,eachplayerwillbebyansweringquestionsofvaryingdifficultyandobtainthecorrespondingcumulativevirtualprizesandunlockotherdifficultyandachievement,butiftheplayersgotthewronganswerthisquestionwillbedirectlylosttimesthegamerequiresplayerstounlocklaterlevelsinthegameatthesametimereadtheinformationintherelevantactivitiesofthegame,togetmoreknowledgeofthelaw,accordingtotheclassroomteachercanalsohavedesignedavirtualcheckpointstoensurethatstudentscanusethisgamereviewpreviouslylearnedknowledge.
3.0TeamContract
3.1TeamName
Theteamnameofusis“Victor”.
3.2TeamMembership
TheteamofsixmembersandallofusaremajorinITprograminFederationUniversityAustralia.AndbothofusarestudyingtheBachelorofInformationTechnology(BusinessInformationSystem).Thesestudybackgroundwillfullyhelpustoachievingtheprojectpurpose.
3.3TeamMembers
Name
StudentID
StudentEmail
JIAHUAOU(Java)
30108920
601579942@
YUEHUIWANG(Selina)
30099262
Selinawzz@
JINZOU(Jay)
30108931
1017026410@
ZHIKUNSHA(Scott)
30107160
811465309@
ZHIYONGLI(Lucas)
30104480
353718516@
WeiYOU
30118733
Weiyou1993@
3.4TeamMemberPerformance
Therearesomeremainderthateverymembershouldkeepinmindtoensurethattheproject’sgoalisachieved.
1.Helpanyoftheteammemberwhohavetroubleduringthisproject.
2.Ifthereareanyonehaveanythingdonotunderstandshouldaskforhelpassoonaspossible.
3.Everyoneshoulddowntheworkontime.
4.Tofollowingontheprojectplanandbasiconmilestoneandviastatusreport.
5.Makesureandcreatingaharmoniousteamenvironment.
3.5TeamParticipation
Althoughitisateamprojecteveryteammemberneedtocompleteeverystepsbythemselves.Therefore,eachgroupmembersshould:
Rememberwhatistheprojectscope,aimandtheproposeoftheClient.
Askforhelpandfeedbackforteamsupervisor.
Happytohavereceivefromotherpersonandfindhowcoulddealwiththisproblems.
3.6Timecommitment
Timemanagementisalsoimportantofthisgroupwork,everyoneneedtokeepinmindeveryweekswork,eachteammembermust:
Minimumtotake10–15hoursperweek;
Tocompletedeverystepsworkbeforethedueday.
Helpotherteammemberrevieworgivethemsuggestionwhensomeneed.
3.7
- 配套讲稿:
如PPT文件的首页显示word图标,表示该PPT已包含配套word讲稿。双击word图标可打开word文档。
- 特殊限制:
部分文档作品中含有的国旗、国徽等图片,仅作为作品整体效果示例展示,禁止商用。设计者仅对作品中独创性部分享有著作权。
- 关 键 词:
- SPMP ITECH3208 assignment大作业 assignment 作业