配置OpenGL环境.docx
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配置OpenGL环境.docx
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配置OpenGL环境
安装VS2010
前往
解压得到freeglut3.0.0
返回,将freeglut3.0.0文件夹拷贝到D:
\freeglut
创建freeglut3.0.0-bin目录:
利用CMake生成工程文件
打开D:
\freeglut\freeglut3.0.0-bin\freeglut.sln
分别配置Debug和Release构建生成freeglut库
Debug模式构建生成输出:
1>------Buildstarted:
Project:
ZERO_CHECK,Configuration:
DebugWin32------
1>Buildstarted2015/6/515:
32:
37.
1>PrepareForBuild:
1>Creatingdirectory"D:
\freeglut\freeglut-3.0.0-bin\Debug\".
1>InitializeBuildStatus:
1>Creating"Win32\Debug\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild"because"AlwaysCreate"wasspecified.
1>CustomBuild:
1>CheckingBuildSystem
1>CMakedoesnotneedtore-runbecauseD:
/freeglut/freeglut-3.0.0-bin/CMakeFiles/generate.stampisup-to-date.
1>FinalizeBuildStatus:
1>Deletingfile"Win32\Debug\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild".
1>Touching"Win32\Debug\ZERO_CHECK\ZERO_CHECK.lastbuildstate".
1>
1>Buildsucceeded.
1>
1>TimeElapsed00:
00:
01.81
2>------Buildstarted:
Project:
freeglut_static,Configuration:
DebugWin32------
3>------Buildstarted:
Project:
freeglut,Configuration:
DebugWin32------
2>Buildstarted2015/6/515:
32:
39.
3>Buildstarted2015/6/515:
32:
42.
2>PrepareForBuild:
2>Creatingdirectory"D:
\freeglut\freeglut-3.0.0-bin\lib\Debug\".
3>PrepareForBuild:
3>Creatingdirectory"D:
\freeglut\freeglut-3.0.0-bin\bin\Debug\".
3>InitializeBuildStatus:
3>Creating"freeglut.dir\Debug\freeglut.unsuccessfulbuild"because"AlwaysCreate"wasspecified.
2>InitializeBuildStatus:
2>Creating"freeglut_static.dir\Debug\freeglut_static.unsuccessfulbuild"because"AlwaysCreate"wasspecified.
2>CustomBuild:
2>BuildingCustomRuleD:
/freeglut/freeglut-3.0.0/CMakeLists.txt
2>CMakedoesnotneedtore-runbecauseD:
\freeglut\freeglut-3.0.0-bin\CMakeFiles\generate.stampisup-to-date.
3>CustomBuild:
3>BuildingCustomRuleD:
/freeglut/freeglut-3.0.0/CMakeLists.txt
3>CMakedoesnotneedtore-runbecauseD:
\freeglut\freeglut-3.0.0-bin\CMakeFiles\generate.stampisup-to-date.
2>ClCompile:
2>fg_callbacks.c
3>ClCompile:
3>fg_callbacks.c
2>fg_cursor.c
3>fg_cursor.c
2>fg_display.c
3>fg_display.c
2>fg_ext.c
3>fg_ext.c
2>fg_font_data.c
3>fg_font_data.c
2>fg_gamemode.c
3>fg_gamemode.c
2>fg_geometry.c
3>fg_geometry.c
2>fg_gl2.c
3>fg_gl2.c
2>fg_init.c
3>fg_init.c
2>fg_input_devices.c
3>fg_input_devices.c
2>fg_joystick.c
3>fg_joystick.c
2>fg_main.c
3>fg_main.c
2>fg_misc.c
3>fg_misc.c
2>fg_overlay.c
3>fg_overlay.c
2>fg_spaceball.c
3>fg_spaceball.c
2>fg_state.c
3>fg_state.c
2>fg_stroke_mono_roman.c
2>fg_stroke_roman.c
2>fg_structure.c
2>fg_teapot.c
2>..\freeglut-3.0.0\src\fg_teapot.c:
warningC4819:
Thefilecontainsacharacterthatcannotberepresentedinthecurrentcodepage(936).SavethefileinUnicodeformattopreventdataloss
2>GeneratingCode...
2>Compiling...
2>fg_videoresize.c
2>fg_window.c
2>fg_font.c
3>fg_stroke_mono_roman.c
3>fg_stroke_roman.c
3>fg_structure.c
3>fg_teapot.c
3>..\freeglut-3.0.0\src\fg_teapot.c:
warningC4819:
Thefilecontainsacharacterthatcannotberepresentedinthecurrentcodepage(936).SavethefileinUnicodeformattopreventdataloss
3>GeneratingCode...
2>fg_menu.c
3>Compiling...
3>fg_videoresize.c
3>fg_window.c
3>fg_font.c
3>fg_menu.c
3>fg_cursor_mswin.c
3>fg_display_mswin.c
3>fg_ext_mswin.c
3>fg_gamemode_mswin.c
2>fg_cursor_mswin.c
2>fg_display_mswin.c
2>fg_ext_mswin.c
2>fg_gamemode_mswin.c
2>fg_init_mswin.c
2>fg_input_devices_mswin.c
2>fg_joystick_mswin.c
2>fg_main_mswin.c
2>fg_menu_mswin.c
2>fg_spaceball_mswin.c
2>fg_state_mswin.c
2>fg_structure_mswin.c
2>fg_window_mswin.c
3>fg_init_mswin.c
3>fg_input_devices_mswin.c
3>fg_joystick_mswin.c
3>fg_main_mswin.c
3>fg_menu_mswin.c
3>fg_spaceball_mswin.c
3>fg_state_mswin.c
3>fg_structure_mswin.c
2>fgSetupPixelFormat():
thereisstillsomeworktodohere!
2>xparsegeometry_repl.c
3>fg_window_mswin.c
2>GeneratingCode...
3>fgSetupPixelFormat():
thereisstillsomeworktodohere!
3>xparsegeometry_repl.c
3>GeneratingCode...
2>LINK:
warningLNK4068:
/MACHINEnotspecified;defaultingtoX86
2>freeglut_static.vcxproj->D:
\freeglut\freeglut-3.0.0-bin\lib\Debug\freeglut_staticd.lib
2>FinalizeBuildStatus:
2>Deletingfile"freeglut_static.dir\Debug\freeglut_static.unsuccessfulbuild".
2>Touching"freeglut_static.dir\Debug\freeglut_static.lastbuildstate".
2>
2>Buildsucceeded.
2>
2>TimeElapsed00:
00:
24.58
3>Link:
3>CreatinglibraryD:
/freeglut/freeglut-3.0.0-bin/lib/Debug/freeglutd.libandobjectD:
/freeglut/freeglut-3.0.0-bin/lib/Debug/freeglutd.exp
4>------Buildstarted:
Project:
smooth_opengl3_static,Configuration:
DebugWin32------
4>Buildstarted2015/6/515:
33:
04.
4>InitializeBuildStatus:
4>Creating"smooth_opengl3_static.dir\Debug\smooth_opengl3_static.unsuccessfulbuild"because"AlwaysCreate"wasspecified.
4>CustomBuild:
4>BuildingCustomRuleD:
/freeglut/freeglut-3.0.0/CMakeLists.txt
4>CMakedoesnotneedtore-runbecauseD:
\freeglut\freeglut-3.0.0-bin\CMakeFiles\generate.stampisup-to-date.
4>ClCompile:
4>smooth_opengl3.c
3>LinkEmbedManifest:
3>CreatinglibraryD:
/freeglut/freeglut-3.0.0-bin/lib/Debug/freeglutd.libandobjectD:
/freeglut/freeglut-3.0.0-bin/lib/Debug/freeglutd.exp
3>freeglut.vcxproj->D:
\freeglut\freeglut-3.0.0-bin\bin\Debug\freeglutd.dll
3>FinalizeBuildStatus:
3>Deletingfile"freeglut.dir\Debug\freeglut.unsuccessfulbuild".
3>Touching"freeglut.dir\Debug\freeglut.lastbuildstate".
3>
3>Buildsucceeded.
3>
3>TimeElapsed00:
00:
25.72
5>------Buildstarted:
Project:
subwin,Configuration:
DebugWin32------
5>Buildstarted2015/6/515:
33:
08.
5>InitializeBuildStatus:
5>Creating"subwin.dir\Debug\subwin.unsuccessfulbuild"because"AlwaysCreate"wasspecified.
5>CustomBuild:
5>BuildingCustomRuleD:
/freeglut/freeglut-3.0.0/CMakeLists.txt
5>CMakedoesnotneedtore-runbecauseD:
\freeglut\freeglut-3.0.0-bin\CMakeFiles\generate.stampisup-to-date.
5>ClCompile:
5>subwin.c
4>LinkEmbedManifest:
4>smooth_opengl3_static.vcxproj->D:
\freeglut\freeglut-3.0.0-bin\bin\Debug\smooth_opengl3_staticd.exe
4>FinalizeBuildStatus:
4>Deletingfile"smooth_opengl3_static.dir\Debug\smooth_opengl3_static.unsuccessfulbuild".
4>Touching"smooth_opengl3_static.dir\Debug\smooth_opengl3_static.lastbuildstate".
4>
4>Buildsucceeded.
4>
4>TimeElapsed00:
00:
07.37
6>------Buildstarted:
Project:
smooth_opengl3,Configuration:
DebugWin32------
6>Buildstarted2015/6/515:
33:
11.
6>InitializeBuildStatus:
6>Creating"smooth_opengl3.dir\Debug\smooth_opengl3.unsuccessfulbuild"because"AlwaysCreate"wasspecified.
6>CustomBuild:
6>BuildingCustomRuleD:
/freeglut/freeglut-3.0.0/CMakeLists.txt
6>CMakedoesnotneedtore-runbecauseD:
\freeglut\freeglut-3.0.0-bin\CMakeFiles\generate.stampisup-to-date.
6>ClCompile:
6>smooth_opengl3.c
5>LinkEmbedManifest:
5>subwin.vcxproj->D:
\freeglut\freeglut-3.0.0-bin\bin\Debug\subwind.exe
5>FinalizeBuildStatus:
5>Deletingfile"subwin.dir\Debug\subwin.unsuccessfulbuild".
5>Touching"subwin.dir\Debug\subwin.lastbuildstate".
5>
5>Buildsucceeded.
5>
5>TimeElapsed00:
00:
07.01
7>------Buildstarted:
Project:
subwin_static,Configuration:
DebugWin32------
7>Buildstarted2015/6/515:
33:
16.
7>InitializeBuildStatus:
7>Creating"subwin_static.dir\Debug\subwin_static.unsuccessfulbuild"because"AlwaysCreate"wasspecified.
7>CustomBuild:
7>BuildingCustomRuleD:
/freeglut/freeglut-3.0.0/CMakeLists.txt
7>CMakedoesnotneedtore-runbecauseD:
\freeglut\freeglut-3.0.0-bin\CMakeFiles\generate.stampisup-to-date.
7>ClCompile:
7>subwin.c
6>LinkEmbedManifest:
6>smooth_opengl3.vcxproj->D:
\freeglut\freeglut-3.0.0-bin\bin\Debug\smooth_opengl3d.exe
7>LinkEmbedManifest:
7>subwin_static.vcxproj->D:
\freeglut\freeglut-3.0.0-bin\bin\Debug\subwin_staticd.exe
7>FinalizeBuildStatus:
7>Deletingfile"subwin_static.dir\Debug\subwin_static.unsuccessfulbuild".
7>Touching"subwin_static.dir\Debug\subwin_static.lastbuildstate".
7>
7>Buildsucceeded.
7>
7>TimeElapsed00:
00:
04.79
6>FinalizeBuildStatus:
6>Deletingfile"smooth_opengl3.dir\Debug\smooth_opengl3.unsuccessfulbuild".
6>Touching"smooth_opengl3.dir\Debug\smooth_opengl3.lastbuildstate".
6>
6>Buildsucceeded.
6>
6>TimeElapsed00:
00:
09.33
8>------Buildstarted:
Project:
shapes,Configuration:
DebugWin32------
8>Buildstarted2015/6/515:
33:
21.
9>------Buildstarted:
Project:
multi-touch_static,Configuration:
DebugWin32------
9>Buildstarted2015/6/515:
33:
21.
8>InitializeBuildStatus:
8>Creating"shapes.dir\Debug\shapes.unsuccessfulbuild"because"AlwaysCreate"wasspecified.
8>CustomBuild:
8>BuildingCustomRuleD:
/freeglut/freeglut-3.0.0/CMakeLists.txt
8>CMakedoesnotneedtore-runbecauseD:
\freeglut\freeglut-3.0.0-bin\CMakeFiles\generate.stampisup-to-date.
9>InitializeBuildStatus:
9>Creating"multi-touch_static.dir\Debug\multi-touch_static.unsuccessfulbuild"because"AlwaysCreate"wasspecified.
9>CustomBuild:
9>BuildingCustomRuleD:
/freeglut/freeglut-3.0.0/CMakeLists.txt
9>CMakedoesnotneedtore-runbecauseD:
\freeglut\freeglut-3.0.0-bin\CMakeFiles\generate.stampisup-to-date.
8>ClCompile:
8>shapes.c
8>glmatrix.c
8>GeneratingCode...
9>ClCompile:
9>multi-touch.c
8>LinkEmbedManifest:
8>shapes.vcxproj->D:
\freeglut\freeglut-3.0.0-bin\bin\Debug\shapesd.exe
8>FinalizeBuildStatus:
8>Deletingfile"shapes.dir\Debug\shapes.unsuccessfulbuild".
8>Touching"shapes.dir\Debug\shapes.lastbuildstate".
8>
8>Buildsucceeded.
8>
8>TimeElapsed00:
00:
05.54
10>------Buildstarted:
Project:
multi-touch,Configuration:
DebugWin32------
10>Buildstarted2015/6/515:
33:
26.
9>LinkEmbedManifest:
9>multi-touch_static.vcxproj->D:
\freeglut\freeglut-3.0.0-bin\bin\Debug\multi-touc
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